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Character: Bran, King of the Night Sidhe
Shifts into: The Raven
Magic: Destruction
Power: Prognosticate death, can harness all the powers of the elements to form alchemy
Friends: Loose alliances with most all creatures Foes: The mortal who is prophesized will destroy him |
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Character: Carden (half brother to Bran)
Shifts into: The Gargoyle
Magic: Illusion
Power: Manipulate the minds of others
Friends: Sidhe and Wyvern
Foes: Phoenix |
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Character: Keir
Shifts into: Bocan which is a Shadow Wraith
Magic: Divination
Power: Lord Death for the Otherworld
Friends: Mostly everyone
Foes: Those who have been marked for death |
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Character: Suriel
Shifts into: Does not shift, he is a Fallen Angel
Magic: None
Power: Deals death with left hand and resurrection with right hand
Friends: None
Foes: Everyone in Annwyn |
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Character: Rhys MacDonald
Shifts into: Only mortal, Keir is shadow wraith, bound to protect him.
Magic: None
Power: Good fighter, and peace keeper between mortals and immortals. Runs the Velvet Haven goth club
Friends: Whoever stays on his good side
Foes: Whoever steps on his toes |
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Character: Sayer
Shifts into: Selkie (Scottish Serpent)
Magic: Enchantment
Power: Enchant and enslave Otherworld creatures as well as mortals in order to spy and interrogate his enemies
Friends: Sidhe
Foes: Wyvern, Phoenix, Griffin |
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Character: Drostan
Shifts into: Griffin
Magic: Summoning
Power: Fierce in battle. Mercenary for hire
Friends: None
Foes: Many |
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Character: Melor
Shifts into: Phoenix
Magic: Rebirth
Power: Invincible enemy
Friends: Sidhe only tolerate him
Foes: Gargoyle |